XR Studio
Virtual Production at Emerson
Emerson’s XR Studio is a virtual production facility located in the Emerging Media Lab on the third floor of the Ansin Building. The studio features an LED wall, a real-time tracked camera rig, DMX-controllable lighting, and a dedicated server room powered by disguise media and render servers running Unreal Engine. It supports in-camera visual effects (ICVFX), volumetric video capture, virtual reality development, and real-time AI-driven workflows, giving students access to the same technology used on professional film and television sets worldwide.
Capabilities
The Emerging Media Lab
Articles
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College Creates New School of Film, Television, and Media Arts
The announcement of Emerson’s third school cited “virtual production studios, ARRI certification, courses grounded in emerging technologies” and noted that “production facilities for XR, VR, AR, and game design, all grounded in storytelling, equip students to thrive in an evolving media landscape.”
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Alum Daniel Pillis Wins Best Presentation at the Generative AI for Design Workshop 2025
Pillis won Best Presentation at MIT’s DESAI25 workshop for his research on real-time Stable Diffusion in virtual production workflows, conducted in collaboration with Dell Technologies and MIT.
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Meet Emerson’s Newest Faculty: Part 1
Introduction of Daniel Pillis, who described learning to calibrate the virtual production facility: “I am so deeply impressed by it and the resource this medium will offer Emerson students.”
Using the XR Studio
The XR Studio is available for curricular use, faculty-approved projects, and approved extracurricular productions. Virtual production access requires completion of a Virtual Production course and a safety orientation. For general EML access, visit the Post Production reservation portal. For production requests, submit an intake form through the EML Zendesk.
